In addition, the skin texture and shaders of Victoria are applied, replacing those of the Basic Female. The same thing happens even if we double-click on Victoria 8: what really happens is that the Basic Female figure is loaded, and that morph slider is set from 0 to 1. When we dial it in, we see the shape of Victoria 8. As an example, say we had the Genesis 8 Basic Female, and we’ll install Victoria 8 on top of that, it will add a “Victoria 8 morph” to the Basic Female figure. That’s essentially the morph we can dial in with a slider later. DAZ Characters are a combination of Morphs and TexturesĮvery time we install a new custom character, a new file is added to the base figure. Those are great of course, and they will speed up content load times in general, but the root issue of excessive load times with DAZ figures are morph files. Likewise, a faster drive won’t make much of a difference either, be that an SSD or an even faster M2 drive. move content to another drive, or split content into multiple folders). The two guys who contacted me about this (Richard and Hans-Werner) both had large amounts of content installed on their systems, and the first logical question is, could a different organisation of the content speed up the figure loading process (i.e. I’ve had this question twice recently, and it’s another interesting nugget of information I thought I’d share with you: why do DAZ figures take so long to load? Especially the no-frills base figures? And why does this only happen for some users, and not for others?
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